MotionLang

Feedback & Interaction · What a tap feels like

Confetti彩纸炮

Little paper chips are thrown up from both bottom corners, tumbling as they rise, then fall under gravity while drifting sideways. What separates it from a plain burst is gravity and tumble: paper flutters down, it does not fly out in straight lines.

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When to use it

Reserve it for moments that genuinely deserve it: finishing onboarding, clearing a level, shipping something. It is the most expensive effect here — full screen, nearly two seconds — so at most once per session.

Parameters

on win · 26 pieces · launch ±38deg · gravity 1200px/s² · transform: rotate ±540deg · 1800ms linear

Recipe

  1. Confetti → on win · 26 pieces · launch ±38deg · gravity 1200px/s² · transform: rotate ±540deg · 1800ms linear

One sentence for your AI

Build a confetti cannon: throw 13 small rectangles from each bottom corner, launched within ±38 degrees of straight up, with enough initial speed to reach the upper half of the frame, then pulled down by gravity at 1200px/s². Each piece spins ±540 degrees about itself in flight. Run 1800ms linear, no easing, until they leave the frame.

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